
- BGG rating
- 7.8
Magic Trick: Teams
- 4 players
- 30 min
- 2024

2023
Rules assistance for Magic Trick
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 3 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Magic Trick is a board game released in 2023 for 3–5 players, 25–40 minutes per game, and ages 13 and up. It was designed by Christopher Wray and its main mechanics are Trick-taking.
Magic Trick is a trick-taking game from designer Chris Wray and artist Megan Russell. It is based around a deck of 7 suits, with 8 cards per suit (0-7). Players cannot see the face of their cards --- only the suit on the back --- and need to deduce which cards they have as quickly as possible in the round. They are helped by the fact that their neighbor sorts the cards sequentially by rank at the start of the hand. Players must follow suit if they can. Hearts are trump. The winner of the trick leads the next trick. Each player will, at some point during the trick, place one card go "up their sleeve," and the face value of it becomes the number of tricks (and suits) players are betting they will take. Players score points for hitting their bid, which is the face value of the card up their sleeve. They also earn additional points if they capture a number of suits equal to their bid (and they do not get this bonus if they miss their trick bid). They lose points for missing their bid. Play hands equal to the number of players. High score wins at the end of the game. -description from designer
Magic Trick supports 3–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Magic Trick is 25–40 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Magic Trick for ages 13 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Magic Trick has a complexity rating of 2.2 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Magic Trick belongs to these categories: Card Game. Its main mechanics are Trick-taking. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Magic Trick are: Christopher Wray. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Magic Trick as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.