
- BGG rank
- BGG #28,004
- BGG rating
- 5.5
ツクル10テン(Tsukuru Ten Ten)
- 2–4 players
- 20–30 min
- Complexity 1.0/5
- 2024

2023
Rules assistance for Make10
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Make10 is a board game released in 2023 for 2–4 players, 20–30 minutes per game, and ages 8 and up. It was designed by かぶきけんいち (Kenichi Kabuki) and its main mechanics are Hand Management, Set Collection, and Melding and Splaying.
Feel it! The Joy of MAKE10! Complete '10' using 8 cards. Try to be the first player to make 10. Depending on the combination of 8 cards, winner gets score tokens from others. Compete with joy and enjoy tension of choice! Main objective of the game To be the first player to complete '10' with 8 cards. After twice times as a dealer for each player, the highest score is the winner. and you can earn score by two ways A. RUN: if you add the card drawn from the deck to your hand and can sum up the value of the 8 cards in your hand and your revealed combo(s) to exactly '10', you can declare RUN. Reveal all 8 cards. B. HIT: If you take a lastest discarded card from any other player and can sum up the value of 8 Cards in your hand and your revealed combo(s) to exactly '10', you can declare HIT. Reveal all 8 cards including the discarded card. The player delare Winning Hand receives Basic Points and Bonus Points. If Winning Hand by RUN, distribute the Points(Basic+Bonus) evenly among other players from the left player of the winner in clockwise and give tokens to the winner. For example, for 4 players, Points is 5 pts then 1st player 2pts, 2nd 2pts, and 3rd 1pts give token(s) to the winner player. If Winning Hand by HIT, the owner of the discarded card, the winner takes, give all Points tokens to the winner. If the player declare Winning Hand fail to make '10', then the player give 1pt to all other players. Then restart the round with the same dealer —description from the publisher
Make10 supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Make10 is 20–30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Make10 for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Make10 has a complexity rating of 1.7 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Make10 belongs to these categories: Card Game. Its main mechanics are Hand Management, Set Collection, and Melding and Splaying. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Make10 are: かぶきけんいち (Kenichi Kabuki). These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Make10 as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.