
- BGG rank
- BGG #1,117
- BGG rating
- 7.2
San Marco
- 3–4 players
- 75 min
- Complexity 2.7/5
- 2001

2003
Rules assistance for Mammoth Hunters
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 3 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Mammoth Hunters is a board game released in 2003 for 3–5 players, 90 minutes per game, and ages 10 and up. It was designed by Alan R. Moon and Aaron Weissblum and its main mechanics are Hand Management and Area Majority / Influence.
It's a cool, windy day in autumn, some time around 30,000 years ago. For several hours now, a group of hunters have been following a herd of mammoths. Will they succeed? Will they actually be able to bring down one of these giant animals? Its meat would last the entire tribe for several weeks... Take on the role of one of these fearless Ice Age tribesmen and try to keep close to the mammoth herds. Of course, everyone else wants to accomplish this as well, so there will always be fights over territory. Who may stay, and who has to leave? Lucky for those with a club handy! This game is #8 in the Alea big box series, but the English RGG version doesn't have the number printed on the side.
Mammoth Hunters supports 3–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Mammoth Hunters is 90 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Mammoth Hunters for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Mammoth Hunters has a complexity rating of 2.3 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Mammoth Hunters belongs to these categories: Prehistoric. Its main mechanics are Hand Management and Area Majority / Influence. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Mammoth Hunters are: Alan R. Moon and Aaron Weissblum. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Mammoth Hunters as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.