Manhunt
BGG rank
BGG #25,269
BGG rating
5.9

Manhunt

1972

Rules assistance for Manhunt

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–4 players
  • 90 min
  • 8+
  • Complexity 1.3/5

For 2 players

Rules assistant for Manhunt

What would you like to know?

Answers come from the official rulebook, with the page to check.

Manhunt is a board game released in 1972 for 2–4 players, 90 minutes per game, and ages 8 and up. Its main mechanics are Take That, Race, and Roll / Spin and Move.

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About the game

Game features a "crime computer" that is used for movement and to determine other game functions. Players become detectives and work alone or with a partner and choose a murder, robbery, or swindle investigation. Players visit crime scenes and gather evidence. 16 scanner cards are shuffled and one is selected at random and inserted into the Clue Scanner. This provides the clues that the detectives will need to solve the crime. Each player is provided with a detectives handbook to record clues and a readout book that lists known suspects for the different types of crimes. Clues can be obtained by visiting the crime scene, talking to witnesses, stakeouts, and at the crime lab. Suspects are eliminated by looking at behavior patterns consistent with that criminals past crime record. Clues can be taken from other detectives, but at the risk of giving up other clues as well. The first detective to identify the correct culprit wins. A fun game but a little dated by todays technology.

Questions and answers

Manhunt supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.