Mankind Madness
BGG rank
BGG #23,052
BGG rating
7.1

Mankind Madness

2025

Rules assistance for Mankind Madness

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–8 players
  • 20–60 min
  • 12+
  • Complexity 1.3/5

For 2 players

Rules assistant for Mankind Madness

What would you like to know?

Answers come from the official rulebook, with the page to check.

Mankind Madness is a board game released in 2025 for 2–8 players, 20–60 minutes per game, and ages 12 and up. Its main mechanics are Hand Management, Take That, and Push Your Luck.

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About the game

In Mankind Madness, a secret nationality, a trip around the world, and a bunch of prejudice cards you can use to your own advantage or against others help you race to the cities of the world. But beware, your actions can also damage the environment and ultimately lead to Armageddon, thus "Game Over" for everyone. Each player in Mankind Madness starts with a secret identity and a random Ideology - which gives specific player traits. The goal of the game is for players to visit a number of cities and be the first to return to your home city. The gameplay is turn-based and begins with the first player. Turn-structure: 1. Draw-Phase: You always draw an Action and a Prejudice card to your hand. 2. Game-Phase: Now you can move your figure one space (for free), can play as many Prejudices or Action cards as you like and activate the ability of your Ideology. All activities in the game phase are optional, and you can carry them out in any order. After you are done, it’s the next players turn in clockwise order. If you have at least 6 victory points and your figure is standing on the capital of your nationality, you can reveal your secret nationality and win the game. But if the Armageddon card gets flipped before someone wins the game, its “Game Over” for everyone. —description from the publisher

Questions and answers

Mankind Madness supports 2–8 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.