Manno Monster
BGG rank
BGG #15,175
BGG rating
6.3

Manno Monster

2013

Rules assistance for Manno Monster

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–4 players
  • 25 min
  • 8+
  • Complexity 1.6/5

For 2 players

Rules assistant for Manno Monster

What would you like to know?

Answers come from the official rulebook, with the page to check.

Manno Monster is a board game released in 2013 for 2–4 players, 25 minutes per game, and ages 8 and up. It was designed by Marco Teubner and its main mechanics are Memory and Pattern Building.

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About the game

Manno Monster is a game about monster-parties. Several of such parties have been planned, but only certain monsters have been invited! There are two times three types of monsters in the game (fat vs thin, red vs blue vs yellow). Each player receives fifteen tiles. Each tile shows a monster on one side, and another monster on the other side (each possible duo of six monster types once). Each round, a card is drawn, that graphically shows which monsters have been invited to the party, such as: "exactly two large red monsters", "at least one small blue monster". In higher difficulty levels the tasks are fuzzier, such as "more yellow monsters than red monsters" or "just as many blue as fat monsters". After revealing a card with the task description, all players attempt to flip their tiles in real time, so that the invited monsters are shown. The first player that succeeds in doing so collects the most valuable diamond. Other players can still score, too, if they manage to complete the task within the alotted time, started by the first player who (thinks he) fulfilled the task. After nine rounds, the player who collected best-scored diamonds is declared the winner. The game comes with six difficulty levels, each level having 18 tasks on the cards.

Categories

Designers

Publishers

  • KOSMOS
  • MINDOK
  • Lautapelit.fi

Questions and answers

Manno Monster supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.