
- BGG rank
- BGG #17,120
- BGG rating
- 6.7
Haricots
- 3–5 players
- 10–15 min
- Complexity 1.0/5
- 2024

2016
Rules assistance for Master of Respect
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Master of Respect is a board game released in 2016 for 3–5 players, 60 minutes per game, and ages 12 and up. It was designed by Kentaro Yazawa (矢沢 賢太郎) and its main mechanics are Action Queue, Variable Phase Order, and Follow.
User summary 老師敬服 (Rohshi Keifuku) in English would be 'Master of Respect'. In the game of Master of Respect, players are old masters of martial arts, and their goal is to expand their dojo, their training school, by assigning actions to their students, such as inviting a new student, training a student, and mastering a skill. Each round, players secretly assign actions to their students. Then they take turns revealing and executing an action. When a player executing an action, other players may give a respect to that player to take the same action. At the end of the game, players score victory points from respects given, resources remaining, students invited and trained, and skills mastered. This is a resource management game with action programming mechanism. You need to plan several turns ahead, but sometimes you need to modify your plan in response to other players' actions for better outcome. Publisher's summary プレイヤーは武術を極めた老師となり自分の道場を大きくすることが目標です。 弟子に行動をタイルで指示し、弟子を増やしたり、弟子を鍛えたり、奥義を習得したりすることで道場が大きくなります。 さらに、他人の弟子の行動を敬服することで同じ行動をすることができます。 敬服されたプレイヤーは勝利点やボーナスを得ます。 うまく他人に敬服されるように、そして他人の行動をうまく敬服しつつ、 自分の行動を考える、プロットタイプのリソースマネージメントゲームです。
Master of Respect supports 3–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Master of Respect is 60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Master of Respect for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Master of Respect has a complexity rating of 2.3 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Master of Respect belongs to these categories: Card Game. Its main mechanics are Action Queue, Variable Phase Order, and Follow. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Master of Respect are: Kentaro Yazawa (矢沢 賢太郎). These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Master of Respect as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.