
- BGG rank
- BGG #20,658
- BGG rating
- 6.7
Бэнг! Звёздные Войны
- 4–7 players
- 20–40 min
- Complexity 2.0/5
- 2020

2013
Rules assistance for Mat Goceng
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Mat Goceng is a board game released in 2013 for 3–6 players, 30 minutes per game, and ages 10 and up. It was designed by Brendan Satria A. and its main mechanics are Hand Management, Take That, and Team-Based Game.
Batavia, capital of Dutch East Indies, 1922. 'Vrije man' or 'free men' roamed the corners of the city. Their appearance often troubled the Dutch colonial government as they were master of Silat (local martial art) and refuse to bow down to the government. They were called heroes by the local citizens at the time. The story revolves around Mat Goceng, a local Vrije man, that vowed to always save the weak and drive the Dutch away from his land. He then met Nyi Kencleng, a rich merchant from the land of Pasundan (west Java), and helped her build a Padepokan Silat. A place where everybody can learn Silat for free. Some people then tried to stop Mat Goceng made his dream into realization. Mat Goceng is a card game that can be played by 3-6 players. The game mechanism consists of deduction (guessing who is the ally or enemy), bluffing (avoid being attacked), card management (to produce the longest hit combo), and persuasion (persuade other people to ask help from you). The active player chooses which person he/she will attack. Then both of them alternately will try to build their own combo to defend and attack. They can ask for help from the inactive players; the cost of helping is negotiable. The longest combo win the battle. Then, the player on the left (of the active player) then proceed as the new active player. The objective of the game depends on which character the player will have in the beginning of the game. As example, if you have Mat Goceng’s card then the winning condition is to make sure both you and Nyi Kencleng survives until the end of the game. Meanwhile Nyi Kencleng’s objective is to survive the game and collect more money than the other players. There are total of six characters with different objectives.
Mat Goceng supports 3–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Mat Goceng is 30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Mat Goceng for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Mat Goceng has a complexity rating of 1.3 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Mat Goceng belongs to these categories: Card Game, Fighting, and Party Game. Its main mechanics are Hand Management, Take That, and Team-Based Game. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Mat Goceng are: Brendan Satria A.. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Mat Goceng as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.