
- BGG rank
- BGG #1,248
- BGG rating
- 7.2
Set a Watch
- 1–4 players
- 45–80 min
- Complexity 2.5/5
- 2019

Rules assistance for Maximum Apocalypse: Allies of the Rapture
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Maximum Apocalypse: Allies of the Rapture is an expansion for Maximum Apocalypse: Wasted Wilds released in 2023 for 1–4 players, 45–90 minutes per game, and ages 13 and up. It was designed by Mike Gnade.
The Allies of the Rapture expansion compiles all of the extra Kickstarter Exclusive content from our previous campaigns. This includes the solo focused Allies expansion, the Rapture apocalypse, murder clowns and gremlin monsters. "Los Angeles is in the depths of what can only be described as the Rapture. The streets are filled with demons, imps and angels running amok and plunging the city into utter chaos. Our only chance is to work with a few guardian angels and prevent the 4 horsemen of the apocalypse from showing up. With 30 Rapture monster cards, 15 promotional monsters, and a 23 card solo Allies deck, the Allies of the Rapture expansion collects all the solo and promotional content for the Maximum Apocalypse series into one box. The Rapture Apocalypse focuses on the 4 Horsemen of the Apocalypse, if these 4 bosses are ever all in play at the same time, the game is instantly lost. Please note that all of this content is included in the Legendary Edition of Maximum Apocalypse"
Maximum Apocalypse: Allies of the Rapture supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Maximum Apocalypse: Allies of the Rapture is 45–90 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Maximum Apocalypse: Allies of the Rapture for ages 13 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Maximum Apocalypse: Allies of the Rapture belongs to these categories: Expansion for Base-game. Categories describe the theme, setting and style of a game rather than its rules. Filter the catalogue by the same category to find similar games when you enjoyed Maximum Apocalypse: Allies of the Rapture and want something comparable for your next game night.
The credited designers of Maximum Apocalypse: Allies of the Rapture are: Mike Gnade. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Maximum Apocalypse: Allies of the Rapture as an expansion for Maximum Apocalypse: Wasted Wilds. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Maximum Apocalypse: Wasted Wilds to use it. Check that your edition of Maximum Apocalypse: Wasted Wilds is compatible, as some expansions were revised between editions.