
- BGG rank
- BGG #3,422
- BGG rating
- 8.9
Company of Heroes: 2nd Edition
- 2 players
- 90–150 min
- Complexity 3.5/5
- 2025

Rules assistance for Mech Command RTS: A.I. Unleashed
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Mech Command RTS: A.I. Unleashed is an expansion for Mech Command RTS released in 2018 for 1–4 players. It was designed by Chris Gabrielson and its main mechanics are Area Majority / Influence, Cooperative Game, and Team-Based Game.
Play Solo or with a Team against the A.I. The cooperative expansion adds new rules, missions and components designed to allow players to challenge the game itself. Using a special A.I. card deck enemy units are given behavior patterns and target priorities when they are produced. This rule-set features 3 categories of enemies each with their own unique mechanics; automated turrets, seeker drones and AM's (automated mechs). Plus a unique boss that is revealed in later missions. 4 Additional LED Laser Miniature Bases! 4 Automated Turret Models 6 Seeker Drone Models Giant BEHEMOTH Boss Model 60 Card A.I. Deck Energy Wall Chipboard with Stands New mission objectives and tokens Cooperative Mission Campaign Book Additional Gems, Damage Blocks and Tokens —description from the publisher
Mech Command RTS: A.I. Unleashed supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
Mech Command RTS: A.I. Unleashed belongs to these categories: Fighting, Miniatures, and Real-time. Its main mechanics are Area Majority / Influence, Cooperative Game, and Team-Based Game. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Mech Command RTS: A.I. Unleashed are: Chris Gabrielson. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Mech Command RTS: A.I. Unleashed as an expansion for Mech Command RTS. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Mech Command RTS to use it. Check that your edition of Mech Command RTS is compatible, as some expansions were revised between editions.