Mech Command RTS: A.I. Unleashed
BGG rating
6.1

Expansion for Mech Command RTS

Mech Command RTS: A.I. Unleashed

2018

Rules assistance for Mech Command RTS: A.I. Unleashed

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 1–4 players

Rules assistant for Mech Command RTS: A.I. Unleashed

What would you like to know?

Answers come from the official rulebook, with the page to check.

Mech Command RTS: A.I. Unleashed is an expansion for Mech Command RTS released in 2018 for 1–4 players. It was designed by Chris Gabrielson and its main mechanics are Area Majority / Influence, Cooperative Game, and Team-Based Game.

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About the game

Play Solo or with a Team against the A.I. The cooperative expansion adds new rules, missions and components designed to allow players to challenge the game itself. Using a special A.I. card deck enemy units are given behavior patterns and target priorities when they are produced. This rule-set features 3 categories of enemies each with their own unique mechanics; automated turrets, seeker drones and AM's (automated mechs). Plus a unique boss that is revealed in later missions. 4 Additional LED Laser Miniature Bases! 4 Automated Turret Models 6 Seeker Drone Models Giant BEHEMOTH Boss Model 60 Card A.I. Deck Energy Wall Chipboard with Stands New mission objectives and tokens Cooperative Mission Campaign Book Additional Gems, Damage Blocks and Tokens —description from the publisher

Questions and answers

Mech Command RTS: A.I. Unleashed supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.