
- BGG rank
- BGG #17
- BGG rating
- 8.2
The Castles of Burgundy
- 2–4 players
- 30–90 min
- Complexity 3.0/5
- 2011

Rules assistance for Medieval Academy: Expansion «Gallantry» and «Magic»
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Medieval Academy: Expansion «Gallantry» and «Magic» is an expansion for Medieval Academy released in 2014 for 2–5 players, 30 minutes per game, and ages 8 and up. It was designed by Nicolas Poncin and its main mechanics are Open Drafting.
This is a Medieval Academy expansion. These variants require the Medieval Academy game. All the basic rules apply except for the modifications described in the rules that come with this expansion. You can play in the same time with as many variants as you want. This expansion is a single board with 'Gallantry' on one side and 'Magic' on the other. Gallantry Board In disc’s order on the Gallantry side of the board, each squire chooses and applies one or two bonus. He places his disc on chosen bonuses,in order to make those bonus unavailable for the others squires. On less than 4 squires games, only first and second squires earn bonus. Magic Board As on Gallantry board, on Magic board, squires don’t directly win Chivalry points, but Magic board allows them to move forward on any board. On scoring, (turns 2 and 5, after Gallantry scoring), only the 3 first ranked squires (or the 2 first ranked in 3 players games) earn cases bonus; they could move forward their own discs by a number of cases according to their position on Magic board. The move can be split on one or several boards. Move order: 1)First, the 3rd ranked squire on Magic board. 2)After the 2nd ranked squire on Magic board. 3)Finally, the first ranked squire on Magic board. There is a reminder on the top of the Magic board: At the end of Turn 2, after the scoring phase, all the discs go back to square 0 on Magic board.
Medieval Academy: Expansion «Gallantry» and «Magic» supports 2–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Medieval Academy: Expansion «Gallantry» and «Magic» is 30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Medieval Academy: Expansion «Gallantry» and «Magic» for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Medieval Academy: Expansion «Gallantry» and «Magic» has a complexity rating of 1.8 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Medieval Academy: Expansion «Gallantry» and «Magic» belongs to these categories: Medieval and Expansion for Base-game. Its main mechanics are Open Drafting. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Medieval Academy: Expansion «Gallantry» and «Magic» are: Nicolas Poncin. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Medieval Academy: Expansion «Gallantry» and «Magic» as an expansion for Medieval Academy. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Medieval Academy to use it. Check that your edition of Medieval Academy is compatible, as some expansions were revised between editions.