
- BGG rank
- BGG #12,710
- BGG rating
- 6.7
Dr. Seuss: Grinch, Grow Your Heart!
- 2–6 players
- 15 min
- Complexity 1.5/5
- 2021

2018
Rules assistance for Medvěd WRR: Karetní hra
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Medvěd WRR: Karetní hra is a board game released in 2018 for 2–4 players, 15–30 minutes per game, and ages 7 and up. It was designed by Michal Ekrt and its main mechanics are Set Collection.
A family card game based on the original Czech book for kids “Medvěd WRR: Po přečtení zavřít”. In the book, the plushy bear WRR is lost in the old factory with the mysterious printing machine. Unfortunately, a few pirates escaped from the adventure book which wasn’t closed after reading. The inventor of the printing machine, old turtle Edward, decided to hide four parts of the machine to other books because he’s afraid that pirates want to print some horrible stories. Of course, he’s old, so he forgets where are these missing parts. And here’s the quest for our bear. Find these parts for Edward sooner than pirates will do it. The object of the card game is similar. Players are collecting sets of cards with the bear in different costumes and searching for parts of the printing machine in books = decks of cards with parts and pirates. There are nine different characters from the book in the game, each with the unique ability. You can collect cards, play them for their abilities or try to find missing parts in books. The goal of the game is to collect four different parts of the printing machine. —description from the designer
Medvěd WRR: Karetní hra supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Medvěd WRR: Karetní hra is 15–30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Medvěd WRR: Karetní hra for ages 7 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Medvěd WRR: Karetní hra has a complexity rating of 1.3 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Medvěd WRR: Karetní hra belongs to these categories: Card Game, Children's Game, and Novel-based. Its main mechanics are Set Collection. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Medvěd WRR: Karetní hra are: Michal Ekrt. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Medvěd WRR: Karetní hra as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.