
- BGG rank
- BGG #777
- BGG rating
- 7.1
Zombicide
- 1–6 players
- 60 min
- Complexity 2.5/5
- 2012

2019
Rules assistance for MegaMetroCity
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
MegaMetroCity is a board game released in 2019 for 1–4 players, 45–90 minutes per game, and ages 14 and up. It was designed by Alvaro Gutiérrez de la Fuente, Francisco Mora Aliste, and Alfonso Gutiérrez Palacios and its main mechanics are Variable Player Powers, Player Elimination, and Dice Rolling.
MegaMetroCity is a collaborative game that emulates classics of the beat 'em up genre. Each player takes the role of a Hero and must employ both teamwork and barefisted force to defeat waves of enemy Thugs in increasingly harder Stages. Each Hero with unique abilities, stunts and special technique. In its Story mode you will be charged with the mission to find and defeat the many bosses and final boss of the Bloody Chains, the gang that terrorizes your neighborhood. In order to do that you must raise your attributes, find deadly weapons and learn combat Stunts like the dreaded Nuclear Supplex. But you can also play a huge array of independent Stages with the included modular map titles, increasing the versatility of the games! If you love retro games and a good challenge, this is the game for you! —description from the publisher
MegaMetroCity supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for MegaMetroCity is 45–90 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists MegaMetroCity for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
MegaMetroCity has a complexity rating of 2.3 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
MegaMetroCity belongs to these categories: Fighting, Video Game Theme, and Miniatures. Its main mechanics are Variable Player Powers, Player Elimination, and Dice Rolling. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of MegaMetroCity are: Alvaro Gutiérrez de la Fuente, Francisco Mora Aliste, and Alfonso Gutiérrez Palacios. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists MegaMetroCity as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.