
- BGG rank
- BGG #21,578
- BGG rating
- 6.6
Sushi War: All You Can Hit!
- 2–5 players
- 20–45 min
- Complexity 1.5/5
- 2017

2018
Rules assistance for Meteors
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Meteors is a board game released in 2018 for 2–5 players, 15–30 minutes per game, and ages 10 and up. It was designed by Marta Ciaccasassi and Dario Dordoni and its main mechanics are Simultaneous Action Selection and Open Drafting.
Run! Meteors are falling from the sky!! In Meteor Escape you play cards simultaneously to form your herd of dinosaurs. During each turn, based on the card you played you perform a different action such as shooting meteors and make cubs before the extinction. Shoot the meteor ball in crazy ways determined by the last dinosaur card in play; you will physically launch the ball on the game box trying to extinguish the most dinosaurs of the main herd. But beware the increasing level of the oceans, how much risks are you willing to take? The game ends after 6 turns, the player with the most points is the winner. Make the most from your herd and perform great shots to become the jurassic king!
Meteors supports 2–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Meteors is 15–30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Meteors for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Meteors has a complexity rating of 1.7 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Meteors belongs to these categories: Card Game, Action / Dexterity, and Prehistoric. Its main mechanics are Simultaneous Action Selection and Open Drafting. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Meteors are: Marta Ciaccasassi and Dario Dordoni. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Meteors as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.