Metromania
BGG rank
BGG #18,193
BGG rating
5.8

Metromania

2006

Rules assistance for Metromania

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–4 players
  • 45 min
  • 9+
  • Complexity 2.5/5

For 2 players

Rules assistant for Metromania

What would you like to know?

Answers come from the official rulebook, with the page to check.

Metromania is a board game released in 2006 for 2–4 players, 45 minutes per game, and ages 9 and up. It was designed by Jean-Michel Maman and its main mechanics are Tile Placement, Modular Board, and Network and Route Building.

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About the game

Metromania is a game of placement and connection which allows 2 to 4 players to build a subway network between different cities. Each player builds 2 different subway lines, trying to go through the city and connect important places of housing, work, and leisures. After a construction phase, trip-tests verify the best and quickest lines. The mechanism is easy: during his turn, a player puts 3 line counters on the board. If his line meets another line, a station is built where the two connect. The subway network is developed through this process. Because the grid on the board and the line counters are triangular, players have some real placement questions. The game is very interactive, with players sometimes trying to cooperate and sometimes trying to stop other lines. They also choose, during the construction phase, the start and the end of the final trip-tests. But it's never the same player who places both start and end, so a player must anticipate and guess carefully.

Questions and answers

Metromania supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.