
- BGG rank
- BGG #3,022
- BGG rating
- 6.7
Verräter
- 3–4 players
- 60 min
- Complexity 2.6/5
- 1998

2000
Rules assistance for Meuterer
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 3 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Meuterer is a board game released in 2000 for 3–4 players, 60 minutes per game, and ages 12 and up. It was designed by Marcel-André Casasola Merkle and its main mechanics are Hand Management, Point to Point Movement, and Modular Board.
Meuterer is a role selection card game in which players take the roles of crewmembers aboard a merchant ship. Each round, each player reveals goods from their hands that they wish to sell. However, most ports deal in only one sort of good, and only the captain may decide where the ship goes. If a player chooses to become the mutineer, he/she will try to become captain in order to change the destination of the ship. Each player may also have an ally in the fight, and the side which played the most conflict points gets the final word on the ship's destination. The player with the most points at the end of the game is the winner. Every time a player sells more goods than the other players or reaches their destination, they score points. Allies to a mutiny also get points.
Meuterer supports 3–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Meuterer is 60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Meuterer for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Meuterer has a complexity rating of 2.3 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Meuterer belongs to these categories: Card Game, Fighting, and Nautical. Its main mechanics are Hand Management, Point to Point Movement, and Modular Board. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Meuterer are: Marcel-André Casasola Merkle. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Meuterer as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.