
- BGG rank
- BGG #4
- BGG rating
- 8.5
Gloomhaven
- 1–4 players
- 60–120 min
- Complexity 3.9/5
- 2017

Rules assistance for Midhalla
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 1 player

What would you like to know?
Answers come from the official rulebook, with the page to check.
Midhalla is a board game for 1–6 players, 120–180 minutes per game, and ages 14 and up. It was designed by Eike J. Meyer and Michael Meyer and its main mechanics are Variable Player Powers, Storytelling, and Role Playing.
"If you like coop fantasy adventure dungeon crawls, you owe it to yourself to check this game out because it’s unlike any other one out there." Rahdo / Richard Ham Midhalla is a unique blend of true-tower-defense and dungeon-crawl that emphasizes strategy-heavy low-randomness cooperative gameplay. Build and level up traps, develop your strategy together and fight off hordes of demons. You and your friends will step into the shoes of Harkon, a fierce young Viking, and his friends, as they explore the depths of demonic dungeons on their quest to prevent the resurrection of the powerful archdemon Yarr'sthorna the bloodwolf. In-between chapters you will return to your village (Midhalla) for interludes where you get to visit locations and gain new campaign unlocks that will help you on your way. Experience a deeply strategic game set in the story-rich Viking-fantasy world of Midhalla, the village of your clan.
Midhalla supports 1–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Midhalla is 120–180 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Midhalla for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Midhalla has a complexity rating of 3.4 out of 5 from BoardGameGeek players, which makes it a medium-weight game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Midhalla belongs to these categories: Fantasy, Fighting, and Economic. Its main mechanics are Variable Player Powers, Storytelling, and Role Playing. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Midhalla are: Eike J. Meyer and Michael Meyer. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Midhalla as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.