Midway
BGG rank
BGG #12,105
BGG rating
6.5

Midway

1991

Rules assistance for Midway

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2 players
  • 90–240 min
  • 12+
  • Complexity 2.3/5

For 2 players

Rules assistant for Midway

What would you like to know?

Answers come from the official rulebook, with the page to check.

Midway is a board game released in 1991 for 2 players, 90–240 minutes per game, and ages 12 and up. It was designed by S. Craig Taylor and its main mechanics are Secret Unit Deployment and Hexagon Grid.

Similar games

About the game

Very Similar to Guadalcanal. The basic idea is each player has their own map of the area (in this case the Midway Island) behind a screen. Each player "searches" for the enemy fleet by flying search planes to the hex and calling the hex number. Once found, bombers can be sent in to sink the enemy fleet. The actual attack is fought on a separate battle board where the ships are first placed on hexes and the attacking planes are placed in hexes to indicate which ship it is attacking. The basic game is very simple. But there are many additional rules which add realism (and complexity): CAP fighters, surface actions, bases, inaccurate search reports, etc. The game is superior with a neutral referee for true double blind play. 204 counters (5 of them are blanks)

Publishers

  • The Avalon Hill Game Co

Questions and answers

Midway supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.