Mighty Midgets (Second Edition): Scenarios for Small Craft in WWII – A Supplement for Command at Sea, 4th Edition
BGG rating
8.0

Expansion for Command at Sea: 4th Edition – War at Sea 1926-1955

Mighty Midgets (Second Edition): Scenarios for Small Craft in WWII – A Supplement for Command at Sea, 4th Edition

2016

Rules assistance for Mighty Midgets (Second Edition): Scenarios for Small Craft in WWII – A Supplement for Command at Sea, 4th Edition

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–12 players
  • 12+
  • Complexity 3.0/5

Rules assistant for Mighty Midgets (Second Edition): Scenarios for Small Craft in WWII – A Supplement for Command at Sea, 4th Edition

What would you like to know?

Answers come from the official rulebook, with the page to check.

Mighty Midgets (Second Edition): Scenarios for Small Craft in WWII – A Supplement for Command at Sea, 4th Edition is an expansion for Command at Sea: 4th Edition – War at Sea 1926-1955 released in 2016 for 2–12 players and ages 12 and up. It was designed by Dave Schueler, Bill Madison, and Chris Carlson and its main mechanics are Hexagon Grid and Simulation.

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About the game

During World War II, battleships and aircraft carriers often overshadowed the exploits of motor torpedo boats and motor gunboats. However, these mighty midgets performed invaluable services, venturing out night after night to face enemy naval, air, and ground forces. They operated in every major theater, from the warm waters of the Pacific and Mediterranean to the cold waters of the North Sea. This module for Command at Sea fourth edition contains: Thirty-one scenarios featuring small craft actions in all the major theaters Ships, Aircraft, and weapons data to support all the scenarios Sidebars on PT boat tactics and history Rules for role-playing as a small craft force commander Two campaigns that use the role-playing rules

Questions and answers

Mighty Midgets (Second Edition): Scenarios for Small Craft in WWII – A Supplement for Command at Sea, 4th Edition supports 2–12 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.