
- BGG rank
- BGG #15,260
- BGG rating
- 6.1
Celtic
- 2–4 players
- 40–60 min
- Complexity 1.3/5
- 2020

2010
Rules assistance for Mille Grazie
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Mille Grazie is a board game released in 2010 for 2–4 players, 30 minutes per game, and ages 8 and up. It was designed by Dirk Hillebrecht and its main mechanics are Point to Point Movement.
From the english rules: "Get ‘em up and hand over the dough!!" Alongside fragrant lavender fields, picturesque alleys lined with cypresses show you the way – straight into the hands of marauding bandits. In the serpentine canyons of the gorges and under cover of shady pinewoods, sly outlaws are lurking for the purpose of urging moneyed noblemen, together with their irritated courtesans, out of their well-cushioned travel coaches in order to re-distribute their possessions. Therefore, experienced aristocrats take long detours and hire expensive escorts in order to avoid the daylight robbers. But the eloquent bandits are no fools. They besiege the byways also, and so, from behind inconspicuous curves, the thanks of the light-fingered crooks might be heard unexpectedly as they call out, "Millie Grazie." The players are alternately noblemen and robbers. Whereas the noblemen want to head from town to town without being waylaid, the robbers lurk on the side of the road to prey on them. A nobleman tries to fulfil task cards, that can be found in one town and shall be brought into another town. Before he moves his pawn 4 or 5 streets from town to town, each other robber (the other players) decide on their ‘ambush compass‘ one street on which they lurk. If the nobleman uses a road on which robbers are lurking, the nobleman is waylaid and robbed. A robber who is successful gets victory points. The nobleman robbed loses a number of task cards (if he has bad luck it's just the task one step away of fulfilling). If a nobleman reaches a town with a task card he should bring to that town, he gains the victory points printed on the task card. Before moving at all, but after the robbers decided secretly the street they are lurking, the nobleman has the choice to hire a guard for exactly one street on his way. On that street he is safe and cannot be robbed, though he can only move 4 streets, not 5 as he is allowed without guard. The first to reach 30 victory points wins the game.
Mille Grazie supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Mille Grazie is 30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Mille Grazie for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Mille Grazie has a complexity rating of 1.3 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Mille Grazie belongs to these categories: Bluffing. Its main mechanics are Point to Point Movement. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Mille Grazie are: Dirk Hillebrecht. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Mille Grazie as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.