
- BGG rank
- BGG #22,576
- BGG rating
- 6.0
Tolerance
- 3–5 players
- 60–90 min
- Complexity 3.0/5
- 2023

2025
Rules assistance for Mine 77
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 1 player

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Answers come from the official rulebook, with the page to check.
Mine 77 is a board game released in 2025 for 1–5 players, 90–120 minutes per game, and ages 13 and up. It was designed by Ren Multamäki and Tony Cotterill and its main mechanics are Solo / Solitaire Game, Negotiation, and Worker Placement.
Factory 42 is a bustling hub of Dwarven innovation, where diligent Odrixian laborers work hard for the betterment of society. The Overseer frequently shouts, "More materials are needed for today's orders! We need to improve! The Motherland needs our best!" This prompts a worker, Isabella, to rush to the office under the watchful eye of the Commissar to fill out an acquisition order. As she starts to write, she happens to glance at the top of the page and sees the workers who will have to fulfill this order. It’s the workers at Mine 77. Isabella chuckles at the thought of them struggling with this demand, remembering her former experiences working in the mine. She recalls the vast complex of underground fields, caves, and caverns drilled through the city's bowels and the long weary days spent toiling there. In Mine 77, workers work four days in two shifts, with only a brief on-site rest to break the tedium. Fortunately, she is now too old to be sent back to the mine. Age has its perks. Mine 77 is a prequel game to Factory 42 that simulates the inner workings of Odrixia's largest mine. It is here that the valuable resources are gathered for the Factory. As you play the game, you will experience the hard work, cunning, and outright shenanigans required to become a successful Overseer at Mine 77. Mine 77 is a resource management, worker placement game played on two rondels representing the above ground administration and the below ground grind of the actual mine. Players compete to become the most productive Overseer, simultaneously playing their hand of work order cards to plan out their workers' activities for moving around the board and taking actions to mine, farm, ship goods or a number of other possibilities. There is also a deck building element for improving your work order options. The game comes with two solo NPC Overseers which may also be used as an additional opponent in 2 player games. The game can end in one of two ways: - End of the Week: The most usual way for the game to end is after the Third or Fourth Night Shift. - Disaster: If, at any point, a player’s current Victory Points falls to -10 on the chart, the game ends instantly and proceeds directly to Final Scoring.
Mine 77 supports 1–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Mine 77 is 90–120 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Mine 77 for ages 13 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Mine 77 has a complexity rating of 3.0 out of 5 from BoardGameGeek players, which makes it a medium-weight game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Mine 77 belongs to these categories: Fantasy, Economic, and Industry / Manufacturing. Its main mechanics are Solo / Solitaire Game, Negotiation, and Worker Placement. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Mine 77 are: Ren Multamäki and Tony Cotterill. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Mine 77 as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.