
- BGG rank
- BGG #30,290
- BGG rating
- 5.4
Hector and Achilles
- 2 players
- 30 min
- Complexity 1.8/5
- 2003

2003
Rules assistance for Minestrone
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Minestrone is a board game released in 2003 for 2–4 players and ages 6 and up. It was designed by Leo Colovini, Luisa Cognetti, and Francesco Cognetti and its main mechanics are Hand Management and Set Collection.
A simple set collection game of gathering minestrone soup ingredients and completing the recipe. This card game plays like Knizia's Trendy except that when recipe gets completed, other players have to dump their uncompleted recipe cards. The italian edition is renamed in Collection and published by Dal Negro, the vegetables is replaced by object like Portobello Merchant (books, stamps, ...)
Minestrone supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The catalogue lists Minestrone for ages 6 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Minestrone has a complexity rating of 1.4 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Minestrone belongs to these categories: Card Game. Its main mechanics are Hand Management and Set Collection. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Minestrone are: Leo Colovini, Luisa Cognetti, and Francesco Cognetti. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Minestrone as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.