
- BGG rank
- BGG #1,331
- BGG rating
- 6.9
Mint Works
- 1–4 players
- 10–20 min
- Complexity 1.7/5
- 2017

2020
Rules assistance for Mint Control
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Mint Control is a board game released in 2020 for 2–4 players, 15–30 minutes per game, and ages 13 and up. It was designed by Justin Blaske and its main mechanics are Area Majority / Influence, Action Drafting, and Follow.
Mint Control is the newest entry into the Mint Series line of games. Mint Control is designed by the same designer as Mint Works and Mint Delivery as a deep strategy meets ease-of-play area control game that fits in your pocket, teaches in under a minute and plays in 30! It expands the world of these games such that these candy companies are now starting to vie for control. Each player has five influence tokens that are placed onto buildings (that represent presence and potentially control). The first person to play all influence tokens ends the game. For each location, the player who has control of that location (determined by having more influence tokens than each other player), earns the victory points associated with that location (represented by stars in the top-right corner). During play, if a player has presence on a card, they can use the actions on the cards by paying their cost. These are effects like: kicking other players out of a location, taking more mints, and placing influence tokens. —description from the publisher
Mint Control supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Mint Control is 15–30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Mint Control for ages 13 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Mint Control has a complexity rating of 2.2 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Mint Control belongs to these categories: Card Game, Humor, and Print & Play. Its main mechanics are Area Majority / Influence, Action Drafting, and Follow. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Mint Control are: Justin Blaske. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Mint Control as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.