Mischief & Malice TCG
BGG rank
BGG #27,673
BGG rating
8.9

Mischief & Malice TCG

2024

Rules assistance for Mischief & Malice TCG

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–4 players
  • 10–60 min
  • 13+

Rules assistant for Mischief & Malice TCG

What would you like to know?

Answers come from the official rulebook, with the page to check.

Mischief & Malice TCG is a board game released in 2024 for 2–4 players, 10–60 minutes per game, and ages 13 and up. It was designed by Scott Alpert and its main mechanics are Trading, Dice Rolling, and Interrupts.

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About the game

The first community driven TCG with backer voting rights, redeemable physical card rewards, 4th wall play mechanics, and an unprecedented dual deck system where shadow creatures called "Malignants" and Mischief herself dwell to wreak havoc on your game. Play 1v1, 2v2, or a 4 way battle Royale with your own constructed Malice decks consisting of 40 Creature and Energy cards. Take down your opponents creatures back to back to earn Relic Cards, but watch out: your opponent can pull a Mischief Card any time their creatures perish which can turn the game on its head in an instant. Comprised of Boss Battles, Challenge cards and Mayhem cards, the Mischief Deck can revive the dead, power the weak, revoke Relics, or summon Malignant Creatures to get back at the Player in the lead at any time. The first player to earn 3 Relics Wins!

Questions and answers

Mischief & Malice TCG supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.