
- BGG rank
- BGG #3,267
- BGG rating
- 8.2
Monikers: More Monikers
- 4–20 players
- 60 min
- Complexity 1.0/5
- 2018

Rules assistance for Monikers: Twelve Hopelessly Stupid Fourth Rounds
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Monikers: Twelve Hopelessly Stupid Fourth Rounds is an expansion for Monikers released in 2017. Its main mechanics are Role Playing, Acting, and Open Drafting.
It is a pack of cards that all have different fourth round rules. Like getting behind a couch and doing hand puppets. Or doing charades in pairs, but one person has to pose the other person. They're hilarious and weird and perfect for when you're having such a good time that you want a game to go on for just a little bit longer. It was a Kickstarter exclusive (at least initially) for the "Monikers: The Shut Up & Sit Down Nonsense Box" campaign.
Monikers: Twelve Hopelessly Stupid Fourth Rounds belongs to these categories: Card Game, Humor, and Party Game. Its main mechanics are Role Playing, Acting, and Open Drafting. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The catalogue lists Monikers: Twelve Hopelessly Stupid Fourth Rounds as an expansion for Monikers. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Monikers to use it. Check that your edition of Monikers is compatible, as some expansions were revised between editions.