
- BGG rank
- BGG #730
- BGG rating
- 7.2
Colosseum
- 3–5 players
- 60–90 min
- Complexity 2.8/5
- 2007

Rules assistance for Monopoly: Mob Rule Expansion Deck
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Monopoly: Mob Rule Expansion Deck is an expansion for Monopoly released in 2008 for 2–8 players and 180 minutes per game. It was designed by M. G. Smith and its main mechanics are Set Collection, Trading, and Auction / Bidding.
Here at last we have something that has been sorely lacking from Monopoly since its initial release. One of the things that soon sees it consigned to the cupboard once again to gather dust is the fact that, regardless of what little tweaks you make here and there, each game is essentially the same deja-vous experience. With this brand new pack of thirty cards, players are once again put back in charge and are given the chance of adding some new flavour to the game. Designed to either replace one of the existing two decks (Chance or Community Chest) or act as a supplementary third deck, these new cards bring some Mafia clout to the table. Each pack includes a set of instructions describing all the different ways in which these can enhance the game. '15 Different Cards:' Speed Tommy Gun Confession Change Of Management Swimming With The Fish Fire Bomb Protection Money Bootlegged Booze Money Laundering Getaway Plan Cash Drop Gambling Den Eviction Eviction: Heavy Handed Heist Heist: Double Crossed 'Example: Heist' Card Wording: You're feeling lucky and decide to carry out a bank heist. Roll a dice. 1 & 2 Close escape - miss a turn. 3 & 4 Planned to perfection - collect £500 from the bank. 5 & 6 Caught red handed - go to jail. Expands: Monopoly
Monopoly: Mob Rule Expansion Deck supports 2–8 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Monopoly: Mob Rule Expansion Deck is 180 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
Monopoly: Mob Rule Expansion Deck belongs to these categories: Economic, Negotiation, and Mafia. Its main mechanics are Set Collection, Trading, and Auction / Bidding. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Monopoly: Mob Rule Expansion Deck are: M. G. Smith. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Monopoly: Mob Rule Expansion Deck as an expansion for Monopoly. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Monopoly to use it. Check that your edition of Monopoly is compatible, as some expansions were revised between editions.