Monsterpocalypse Miniatures Game: Building – Harbinger Comet Shard
BGG rating
7.5

Expansion for Monsterpocalypse Miniatures Game

Monsterpocalypse Miniatures Game: Building – Harbinger Comet Shard

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Rules assistance for Monsterpocalypse Miniatures Game: Building – Harbinger Comet Shard

Plain-language explanations of turns, card effects and disputed situations, with saved question history.

  • 2 players
  • 45–90 min
  • 14+

Rules assistant for Monsterpocalypse Miniatures Game: Building – Harbinger Comet Shard

What would you like to know?

Answers come from the official rulebook, with the page to check.

Monsterpocalypse Miniatures Game: Building – Harbinger Comet Shard is an expansion for Monsterpocalypse Miniatures Game released in 2019 for 2 players, 45–90 minutes per game, and ages 14 and up. Its main mechanics are Variable Player Powers and Dice Rolling.

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About the game

Fragments of the Harbinger Comet broke off at regular intervals during its approach and subsequently survived reentry to impact in countless locations, including several deep within populated cities. Initially thought to be random, these strike locations are now seen as part of a deliberate pattern. Composed of alien materials, these structures are resistant to conventional weapons and contain within them slumbering forces awaiting the call to feast upon the world. —description from the publisher

Editions

  • Monsterpocalypse Miniatures Game: Building – Harbinger Comet ShardenPrivateer Press2019

Questions and answers

Monsterpocalypse Miniatures Game: Building – Harbinger Comet Shard supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.