
- BGG rank
- BGG #10,068
- BGG rating
- 8.1
Premières Gloires
- 2 players
- Complexity 3.4/5
- 2017

2014
Rules assistance for Montmirail & Vauchamps 1814
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Montmirail & Vauchamps 1814 is a board game released in 2014 for 2 players and 240 minutes per game. It was designed by Frédéric Bey and its main mechanics are Hexagon Grid and Chit-Pull System.
Montmirail and Vauchamps 1814 is a complete game in the Jours de Gloire series. It covers the battles which occurred on February 11 and 14, 1814, during Napoléon’s offensive against Blücher’s Army of Silesia. Montmirail and Vauchamps 1814 are battles which give players numerous challenges. Can the French player strike hard and fast, before his enemies escape him ? Should Napoléon send the Imperial Guard into the battle ? Will the Prusso-Russian player have enough time to organize defensive positions ? Can Blücher risk a counter-attack ? Montmirail, February 11th 181: Napoléon vs. Sacken and Yorck Vauchamps, February 14th 1814: Napoléon vs. Blücher Montmirail and Vauchamps are the 37th and 38th battles of the Jours de Gloire series. The game includes two A2 map, a color player aid, 324 counters and markers and 6 bags for the counters Rules and Charts in English or French (two different versions).
Montmirail & Vauchamps 1814 supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Montmirail & Vauchamps 1814 is 240 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
Montmirail & Vauchamps 1814 has a complexity rating of 3.0 out of 5 from BoardGameGeek players, which makes it a medium-weight game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Montmirail & Vauchamps 1814 belongs to these categories: Wargame and Napoleonic. Its main mechanics are Hexagon Grid and Chit-Pull System. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Montmirail & Vauchamps 1814 are: Frédéric Bey. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Montmirail & Vauchamps 1814 as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.