
- BGG rank
- BGG #22,746
- BGG rating
- 6.5
Murfreesboro: A Game of the Battle of Stones River December 31, 1862
- 2 players
- 180–300 min
- Complexity 3.3/5
- 1979

2017
Rules assistance for More Aggressive Attitudes: The 1862 Virginia Campaign
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

For 2 players
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Answers come from the official rulebook, with the page to check.
More Aggressive Attitudes: The 1862 Virginia Campaign is a board game released in 2017 for 2 players and 120 minutes per game. It was designed by John Theissen and its main mechanics are Dice Rolling, Hexagon Grid, and Simulation.
Major General John Pope took command of the new Army of Virginia, and he wanted to bring a more aggressive posture to the Federal command. When Stonewall Jackson's Confederate wing moved north around the Union flank, Pope seized the opportunity to attack and attempt to destroy Jackson's force. Robert E. Lee, in overall command of the southern army in the area, had no intention of sitting passively. He aggressively sent Longstreet's wing to unite with Jackson, hoping to disrupt the US forces and commit to battle on favorable terms, even though the northerners had superior numbers. A number of battles were fought during this campaign, including the major battle of Second Bull Run. More Aggressive Attitudes is an operational-level board-wargame for two players exploring the 1862 Virginia Campaign. Each hex represents a span of five miles, and each turn is a day. The counter density is low - just a handful of units per side - and the rules are simple, but nuanced. The focus is squarely on the operational level, and the ability of your subordinates to carry out your orders - to march a given distance in a day, to avoid battle, or to coordinate their attacks - is not entirely within your control. This uncertainty is simulated by a series of die rolls. (Don't worry about "wristage"; in practice, it's only a few rolls per turn.) A number of chromey bits effortlessly recreate the particulars of this campaign without ever getting in the way of your decision-making and agency. The result is a compelling operational sandbox for gamers both old and new.
More Aggressive Attitudes: The 1862 Virginia Campaign supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for More Aggressive Attitudes: The 1862 Virginia Campaign is 120 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
More Aggressive Attitudes: The 1862 Virginia Campaign has a complexity rating of 2.4 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
More Aggressive Attitudes: The 1862 Virginia Campaign belongs to these categories: Wargame and American Civil War. Its main mechanics are Dice Rolling, Hexagon Grid, and Simulation. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of More Aggressive Attitudes: The 1862 Virginia Campaign are: John Theissen. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists More Aggressive Attitudes: The 1862 Virginia Campaign as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.