Moscow 1941: The Enemy at the Gates
BGG rank
BGG #22,352
BGG rating
6.2

Moscow 1941: The Enemy at the Gates

1987

Rules assistance for Moscow 1941: The Enemy at the Gates

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–4 players
  • 240–360 min
  • 12+
  • Complexity 2.8/5

Rules assistant for Moscow 1941: The Enemy at the Gates

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Answers come from the official rulebook, with the page to check.

Moscow 1941: The Enemy at the Gates is a board game released in 1987 for 2–4 players, 240–360 minutes per game, and ages 12 and up. It was designed by David "Zeb" Cook and its main mechanics are Hexagon Grid, Simulation, and Chit-Pull System.

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About the game

Moscow 1941: The Enemy at the Gates is an Operational level simulation of the German campaign to conquer the city of Moscow during WWII, and the Soviet counterattack." 4 day turns, 10km per hex, regiments, divisions, corps level. (1) 22" x 34" map (1) 24 page rule booklet (2) player aid cards (2) six-sided dice (1) counter tray 600 die-cut counters

Publishers

  • Tactical Studies Rules (TSR)
  • SPI (Simulations Publications, Inc.)

Questions and answers

Moscow 1941: The Enemy at the Gates supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.