
- BGG rank
- BGG #9,844
- BGG rating
- 6.6
Sonic Super Teams
- 2–4 players
- 20–40 min
- Complexity 1.1/5
- 2022

2009
Rules assistance for Mosquito
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Mosquito is a board game released in 2009 for 2–4 players, 10 minutes per game, and ages 6 and up. It was designed by Max Gerchambeau and its main mechanics are Simultaneous Action Selection.
A card game for children (6+ years). From the publisher: "Game of observation and speed. Pick up an apple, swat a mosquito, place a bee on its flower ? No time to think about ! But for sure, you have to be the first one to do it." A mosquito, a flower and an apple are placed in front of all the players and each of the players gets his/her own bee. All the cards, showing either a mosquito, a bee or an apple, are dealt to the players. During the game, all the players turn over one of their cards simultaneously. If there are two (or more) of the same cards shown in the newly turned over cards, then the player s to whom the cards belong must get into action: - If there are 2 or more mosquito cards, they have to squat the mosquito - If there are 2 or more apple cards, they have to grab the apple - If there are 2 or more bee cards, they have to take their own bee and put it on the flower The fastest player wins a ladybird chip. Making an incorrect move, ie squatting the flower or grabbing the mosquito, costs a ladybird chip. The player with the most ladybird chips when all the cards have been turned over wins the game.
Mosquito supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Mosquito is 10 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Mosquito for ages 6 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Mosquito has a complexity rating of 1.0 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Mosquito belongs to these categories: Card Game, Children's Game, and Party Game. Its main mechanics are Simultaneous Action Selection. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Mosquito are: Max Gerchambeau. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Mosquito as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.