Multiuniversum: Project Cthulhu
BGG rating
7.0

Expansion for Multiuniversum

Multiuniversum: Project Cthulhu

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Rules assistance for Multiuniversum: Project Cthulhu

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 20–40 min
  • 12+
  • Complexity 2.0/5

Rules assistant for Multiuniversum: Project Cthulhu

What would you like to know?

Answers come from the official rulebook, with the page to check.

Multiuniversum: Project Cthulhu is an expansion for Multiuniversum released in 2016 for 1–5 players, 20–40 minutes per game, and ages 12 and up. It was designed by Manuel Correia and its main mechanics are Hand Management, Point to Point Movement, and Pick-up and Deliver.

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About the game

The stars are right, and you know what that means! Scientists at CERN wanted to see whether Cthulhu actually exists somewhere in another universe. The effects of this research was obvious... Yes, our scientists have opened a portal to R'lyeh and bad stuff is coming through. Multiuniversum: Project Cthulhu, the first expansion for Multiuniversum, includes twenty new worlds full of Cthulhu that replace the original ones and bring in new mechanisms and risks. So what are we changing here? Portals: Every time you close a portal, you lose a bit of your sanity, which is represented by insanity cards. Insanity Cards: These cards are something new and nasty. As you close portals, you collect them and they are face down for most of the time. Museum Card: The museum is where the players can get some of their sanity back. You can interact with it to spend some of your insanity cards for various effects. Move: In addition to all the things you could do using action cards, you can also discard one to move to an adjacent transformer.

Editions

  • Multiuniversum: Project CthulhuenBoard&Dice2016
  • Multiuniversum: Project CthulhuenBoard&Dice2016

Questions and answers

Multiuniversum: Project Cthulhu supports 1–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.