Munchkin Pathfinder 3: Odd Ventures
BGG rating
7.3

Expansion for Munchkin Pathfinder

Munchkin Pathfinder 3: Odd Ventures

2020

Rules assistance for Munchkin Pathfinder 3: Odd Ventures

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 3–6 players
  • 60–90 min

Rules assistant for Munchkin Pathfinder 3: Odd Ventures

What would you like to know?

Answers come from the official rulebook, with the page to check.

Munchkin Pathfinder 3: Odd Ventures is an expansion for Munchkin Pathfinder released in 2020 for 3–6 players and 60–90 minutes per game. It was designed by Andrew Hackard and its main mechanics are Variable Player Powers, Hand Management, and Take That.

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About the game

Munchkin Pathfinder fans, expand your adventure possibilities with the 20 new Dungeon cards in Munchkin Pathfinder 3 – Odd Ventures! These Dungeons are based on the best-selling Adventure Paths for the Pathfinder Roleplaying Game from Paizo Inc. We've also delved into the game to find the most (in)famous gates, doorways and other passageways to use for the Portal cards. Your heroes will be going on some very Odd Ventures indeed! —description from the publisher

Questions and answers

Munchkin Pathfinder 3: Odd Ventures supports 3–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.