Munchkin Zombies 4: Spare Parts
BGG rating
6.8

Expansion for Munchkin

Munchkin Zombies 4: Spare Parts

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Rules assistance for Munchkin Zombies 4: Spare Parts

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 3–6 players
  • 90 min
  • 10+
  • Complexity 2.3/5

Rules assistant for Munchkin Zombies 4: Spare Parts

What would you like to know?

Answers come from the official rulebook, with the page to check.

Munchkin Zombies 4: Spare Parts is an expansion for Munchkin released in 2014 for 3–6 players, 90 minutes per game, and ages 10 and up. It was designed by Leonard Balsera and Andrew Hackard and its main mechanics are Variable Player Powers, Hand Management, and Dice Rolling.

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About the game

Featuring 56 new cards for Munchkin Zombies, while also being compatible with the entire Munchkin line, Munchkin Zombies 4: Spare Parts allows players to take on a new Power ("Solo") and show the other zombies on the block who's boss. In addition, they receive new items like "Spare Parts" and "Bowling Gloves" and battle new monsters like the "Surgeon General" and "The LARPing Dead"!

Editions

  • Munchkin Zombies 4: Spare PartsenSteve Jackson Games2014
  • Munchkin Zombik 4.: Tag-adóDelta Vision Publishing2023
  • Munchkin Zombies 4: VerschleißteiledePegasus Spiele2014

Publishers

  • Steve Jackson Games
  • Pegasus Spiele
  • Delta Vision Publishing

Questions and answers

Munchkin Zombies 4: Spare Parts supports 3–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.