
- BGG rank
- BGG #26,114
- BGG rating
- 5.9
Threepia
- 1–6 players
- 15–60 min
- Complexity 1.0/5
- 2021

Rules assistance for Muster: High and Mighty
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Muster: High and Mighty is an expansion for Muster: Raise the Banners released in 2026 for 2 players, 20 minutes per game, and ages 8 and up. It was designed by Spencer Lloyd Thomas and its main mechanics are Hand Management, Area Majority / Influence, and Matching.
High and Mighty is a 6-card micro-expansion to indie lane battler Muster: Raise the Banners that provides added variety and tactical options via brand new mechanics, while still sticking to the familiar fast-paced gameplay of the base game. The realms of Muster have been blessed by a visit from the High and Mighty. Introducing the Highborn, whose mere arrival serves to fortify their many devoted followers... alas, a usurper has descended from on high, for there can only be one truly blessed Banner! But fear not, for the mighty Rainbow Saint is accepting of all, benevolently bestowing strength to those imbued with Rainbow Magic! —description from the publisher
Muster: High and Mighty supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Muster: High and Mighty is 20 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Muster: High and Mighty for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Muster: High and Mighty belongs to these categories: Card Game and Expansion for Base-game. Its main mechanics are Hand Management, Area Majority / Influence, and Matching. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Muster: High and Mighty are: Spencer Lloyd Thomas. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Muster: High and Mighty as an expansion for Muster: Raise the Banners. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Muster: Raise the Banners to use it. Check that your edition of Muster: Raise the Banners is compatible, as some expansions were revised between editions.