Mutant Chronicles Collectible Miniatures Game: Golem of Ice
BGG rating
6.5

Expansion for Mutant Chronicles Collectible Miniatures Game

Mutant Chronicles Collectible Miniatures Game: Golem of Ice

2008

Rules assistance for Mutant Chronicles Collectible Miniatures Game: Golem of Ice

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2 players
  • 60 min
  • 12+

Rules assistant for Mutant Chronicles Collectible Miniatures Game: Golem of Ice

What would you like to know?

Answers come from the official rulebook, with the page to check.

Mutant Chronicles Collectible Miniatures Game: Golem of Ice is an expansion for Mutant Chronicles Collectible Miniatures Game released in 2008 for 2 players, 60 minutes per game, and ages 12 and up. It was designed by Eric M. Lang, Christian T. Petersen, and Nate French and its main mechanics are Variable Player Powers, Hand Management, and Dice Rolling.

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About the game

The deadly new demon faction, Ilian, receives reinforcements with the release of the Undying Legions for the Mutant Chronicles Collectible Miniatures Game. Between the chilling powers of the brutish Ice Golem and Ilian's relentless Undead Legionnaires, no faction is safe! This fixed Warband pack contains the imposingly large, double-based Ilian Ice Golem figure, as well as Undead and Cursed Legionnaires, all-new Command Cards, four new Unit cards, and a sheet of Ice tokens.

Questions and answers

Mutant Chronicles Collectible Miniatures Game: Golem of Ice supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.