Mutants and Death Ray Guns: Project Simian Ultra X
BGG rating
8.5

Expansion for Mutants and Death Ray Guns

Mutants and Death Ray Guns: Project Simian Ultra X

2016

Rules assistance for Mutants and Death Ray Guns: Project Simian Ultra X

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2 players

Rules assistant for Mutants and Death Ray Guns: Project Simian Ultra X

What would you like to know?

Answers come from the official rulebook, with the page to check.

Mutants and Death Ray Guns: Project Simian Ultra X is an expansion for Mutants and Death Ray Guns released in 2016 for 2 players. It was designed by Andrea Sfiligoi and its main mechanics are Dice Rolling and Action Points.

Similar games

About the game

A supplement for the Mutants and Death Ray Guns Science Fantasy Skirmish Miniatures Rules, Revised Edition. This supplement describes the Ultra Simian hybrids and many other character types from the groups and organizations that clash with them in the post-apocalyptic world. This book also introduces new traits and a system for reactions. Reactions make the turn sequence even more interactive, letting your enemy steal the initiative for a moment and interrupt your turn with a defensive movement (such as diving for cover) or opening fire against your models.

Publishers

  • Ganesha Games

Questions and answers

Mutants and Death Ray Guns: Project Simian Ultra X supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.