My Little Pony: Collectible Card Game – Rock N Rave

Expansion for My Little Pony: Collectible Card Game

My Little Pony: Collectible Card Game – Rock N Rave

2014

Rules assistance for My Little Pony: Collectible Card Game – Rock N Rave

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2 players
  • 20 min
  • 10+

Rules assistant for My Little Pony: Collectible Card Game – Rock N Rave

What would you like to know?

Answers come from the official rulebook, with the page to check.

My Little Pony: Collectible Card Game – Rock N Rave is an expansion for My Little Pony: Collectible Card Game released in 2014 for 2 players, 20 minutes per game, and ages 10 and up. It was designed by Darrell Hardy and Amanda Craig and its main mechanics are Deck, Bag, and Pool Building.

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About the game

Rock N Rave is the name of the first miniature expansion released for the My Little Pony Collectible Card Game; it was released between the Canterlot Nights and The Crystal Games expansions. Compared to regular expansions, none of the cards in this set can be found in booster packs; they can only be found in the Rock N Rave Two Player Theme Deck. 14 unique cards were released as part of the main (and only) set; 2 Mane Characters, 4 Friends, 2 Events, 0 Resources, 2 Troublemakers and 4 Problems. In terms of rarity, the main set contains 12 Fixed (F) cards and 4 Foil (f) cards. Maud Pie, Rockin' and DJ Pon-3, Party Starter each have two different versions with one version having the Start side foiled and the other version having the Boosted side foiled, but are otherwise the same. Princess Luna, The Party's Over and Rarity, Mover and Shaker can only be found as part of the Rock N Rave Two Player Theme Deck, but they are technically a part of the Canterlot Nights expansion. American release: August 8, 2014 European release: 4 September 2014

Questions and answers

My Little Pony: Collectible Card Game – Rock N Rave supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.