
- BGG rank
- BGG #704
- BGG rating
- 8.4
Unstoppable
- 1–2 players
- 30–90 min
- Complexity 3.0/5
- 2025

Rules assistance for Mystic Vale: Conclave
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Mystic Vale: Conclave is an expansion for Mystic Vale released in 2018 for 2–6 players, 45–60 minutes per game, and ages 14 and up. It was designed by John D. Clair and its main mechanics are Push Your Luck, Deck, Bag, and Pool Building, and Passed Action Token.
Mystic Vale: Conclave provides the ideal storage solution designed to hold all of the previous releases, with room to spare for future expansions! The new Equinox mechanic allows players to greatly speed up gameplay and can even scale up to 6–player games with the two additional starter decks provided. The new conclaves grant players the option to customize the starting decks of advancements and vales, creating a new play experience each game. Unique totem cards imbue players with awesome abilities they can use each turn, to truly feel the power of Gaia’s blessing. Spirit counters provide a way for players to track their spirit symbols during their turn.
Mystic Vale: Conclave supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Mystic Vale: Conclave is 45–60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Mystic Vale: Conclave for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Mystic Vale: Conclave has a complexity rating of 2.5 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Mystic Vale: Conclave belongs to these categories: Card Game, Fantasy, and Expansion for Base-game. Its main mechanics are Push Your Luck, Deck, Bag, and Pool Building, and Passed Action Token. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Mystic Vale: Conclave are: John D. Clair. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Mystic Vale: Conclave as an expansion for Mystic Vale. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Mystic Vale to use it. Check that your edition of Mystic Vale is compatible, as some expansions were revised between editions.