Myth: Tailless Minion Pack
BGG rating
6.5

Expansion for Myth

Myth: Tailless Minion Pack

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Rules assistance for Myth: Tailless Minion Pack

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–5 players
  • 120 min
  • 12+
  • Complexity 4.0/5

Rules assistant for Myth: Tailless Minion Pack

What would you like to know?

Answers come from the official rulebook, with the page to check.

Myth: Tailless Minion Pack is an expansion for Myth released in 2014 for 2–5 players, 120 minutes per game, and ages 12 and up. Its main mechanics are Variable Player Powers, Hand Management, and Dice Rolling.

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About the game

From the publisher's website: After the Gloaming and the corruption of their King, the Huranii became frenzied tools of the Darkness. With the ritual sacrifice of their tail, they claim complete servitude to the Rat King. Tailless are quick but cowardly, preferring to strike the least threatening and weakest targets until they can swarm over their stronger enemies.

Editions

  • Myth: Tailless Minion PackenMegaCon Games2015
  • Myth: Tailless Minion PackenMegaCon Games2014

Questions and answers

Myth: Tailless Minion Pack supports 2–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.