
- BGG rank
- BGG #12,449
- BGG rating
- 7.3
The Battle for Dresden 1813
- 2 players
- 300–840 min
- Complexity 2.9/5
- 1995

1992
Rules assistance for Napoleon on the Danube: The Battle of Deutsch-Wagram
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Napoleon on the Danube: The Battle of Deutsch-Wagram is a board game released in 1992 for 2 players and 240–1200 minutes per game. It was designed by Mark Hinkle and its main mechanics are Dice Rolling, Secret Unit Deployment, and Hexagon Grid.
NES 1st game of Napoleonic Warfare on grand tactical scale. A simulation of the 1809 battle of (Deutsch-) Wagram, which was fought on July 5th-6th, 1809. The game is a Napoleon's Last Battles(NLB) scale and rule descendant: - scale = 480 m/ hex - time = 60 min/ Game Turn - strength = 450-650 men/ Strength Point
Napoleon on the Danube: The Battle of Deutsch-Wagram supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Napoleon on the Danube: The Battle of Deutsch-Wagram is 240–1200 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
Napoleon on the Danube: The Battle of Deutsch-Wagram has a complexity rating of 2.5 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Napoleon on the Danube: The Battle of Deutsch-Wagram belongs to these categories: Wargame and Napoleonic. Its main mechanics are Dice Rolling, Secret Unit Deployment, and Hexagon Grid. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Napoleon on the Danube: The Battle of Deutsch-Wagram are: Mark Hinkle. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Napoleon on the Danube: The Battle of Deutsch-Wagram as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.