
- BGG rank
- BGG #5,925
- BGG rating
- 7.2
Saint Seiya: Deckbuilding
- 2–5 players
- 40–60 min
- Complexity 2.4/5
- 2018

2016
Rules assistance for Naruto Shippuden: The Board Game
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Naruto Shippuden: The Board Game is a board game released in 2016 for 2–6 players, 60 minutes per game, and ages 13 and up. It was designed by Nicolas Badoux and Cyril Marchiol and its main mechanics are Cooperative Game.
Naruto Shippuden: The Board Game is a cooperative game based on the travels of Naruto and his friends at the beginning of the Naruto: Shippuden series. The Akatsuki, a criminal ninja organization, are hunting Jinchuriki: humans who are host to tailed beasts, of which Naruto is one. Taking on the roles of Naruto, Sakura, Kakashi, Rock Lee, Sai and Shikamaru from the Hidden Leaf Village, players attempt to stop the Akatsuki from extracting the tailed beasts from their bearers and using them to power their ultimate weapon: The Gedô Mazô. In more detail, the Akatsuki start at one of the nine villages on the game board, spend at most three turns in that village, then (if they're not defeated there) move to the next village. Each Akatsuki character has its own strengths and weaknesses. The villages are distant from one another, so players can't race from one village to another after them, but must divide their forces to prepare for conflict, encountering unexpected events along the way. Each player has a character card showing Combat Ability, Chakra Reserve, and Strategy Value, as well as an experience track that allows them to power up over time. Each character also has a deck of fourteen ability cards, some common to each deck but most unique to that character. Each turn a character takes two actions from move, meditate, or fight. When you fight, you roll dice, hoping for shuriken. You can play cards to increase the number of dice you roll, but you must spend Chakra to play them and both cards and Chakra are limited. The enemy fights back if you don't deal enough damage to it, possibly triggering special powers and additional effects in the process. Once the Akatsuki arrive at Hidden Leaf Village, players must face Tobi and the Gedô Mazô, with their power being greater for each tailed beast that they stole on their way to this final showdown. Naruto Shippuden: The Board Game features three levels of play and a large variety of enemies, making each game a unique experience.
Naruto Shippuden: The Board Game supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Naruto Shippuden: The Board Game is 60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Naruto Shippuden: The Board Game for ages 13 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Naruto Shippuden: The Board Game has a complexity rating of 2.3 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
The main mechanics of Naruto Shippuden: The Board Game are Cooperative Game. Mechanics describe what players actually do on their turns, such as rolling dice, drafting cards or placing workers. Each mechanic links to a catalogue hub with similar games, which helps when you enjoyed Naruto Shippuden: The Board Game and want something comparable.
The credited designers of Naruto Shippuden: The Board Game are: Nicolas Badoux and Cyril Marchiol. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Naruto Shippuden: The Board Game as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.