
- BGG rating
- 9.0
The Northern Theatre of Operations 1939-40
- 120–600 min
- 1980

1974
Rules assistance for Narvik: The Campaign in Norway, 1940
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

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Answers come from the official rulebook, with the page to check.
Narvik: The Campaign in Norway, 1940 is a board game released in 1974 for 2 players, 240–241 minutes per game, and ages 12 and up. It was designed by Frank Chadwick and its main mechanics are Dice Rolling, Hexagon Grid, and Simulation.
Narvik is an Operational level board-wargame of the historical events surrounding the German invasion of Norway in the spring of 1940. Narvik is actually two games in one. The historical game faithfully recreates the situation and explores the alternatives open to the opposing field commanders. On the Strategic level, Narvik may be combined with the other games of The Europa Series. To this end, in addition to the counters provided for the historical game, counters for Norway and Sweden are supplied in compatible strengths for The Europa Series. Narvik is a two player wargame. One side represents Norway and her Allies (Britain, France, and Poland), and the other represents Germany. The game is played in sequenced turns during which players move their units and engage in combat to destroy enemy units and gain geographic objectives. The German player will attempt to occupy Norway. The Norwegian player will attempt to prevent the occupation and/or extract the highest possible toll from the invaders. First (1974) Edition Game components: one full and two partial map sheets (Europa #10, 5A and 11A, in white-black-blue colour) two and a half sheets of die cut counters (Europa #11, 12 & 13) [in 1st edition sheet #12 is a half-sheet] one rules folder one set of charts: Norwegian Armed Forces Chart Norwegian Initial Order of Battle Allied Reinforcement Chart Allied Unit Composition Chart German Initial Order of Battle German Reinforcement Chart German Unit Composition Chart CRT/Terrain Effects Chart (x2) Turn Record Chart Second (1980) Edition Game components: two full map sheets (Europa #10A and 5B, in white-black-blue-green-brown colour) three sheets of die cut counters (Europa #11A, 12A & 13A; for 720 counters) one rules booklet (bound, without 3-hole punching, with black front cover) one Norwegian and one Swedish "Europa-scale" double sided OOB/mobilisation supplement sheets one set of charts: Norwegian Armed Forces Chart Norwegian Initial Order of Battle Allied Reinforcement Chart Allied Unit Composition Chart German Initial Order of Battle German Reinforcement Chart German Unit Composition Chart CRT/Terrain Effects Chart (x2) Turn Record Chart [2nd Edition Note: Rules booklet dated 2/80 and charts dated 3/80.]
Narvik: The Campaign in Norway, 1940 supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Narvik: The Campaign in Norway, 1940 is 240–241 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Narvik: The Campaign in Norway, 1940 for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Narvik: The Campaign in Norway, 1940 has a complexity rating of 3.4 out of 5 from BoardGameGeek players, which makes it a medium-weight game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Narvik: The Campaign in Norway, 1940 belongs to these categories: Wargame, World War II, and Aviation / Flight. Its main mechanics are Dice Rolling, Hexagon Grid, and Simulation. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Narvik: The Campaign in Norway, 1940 are: Frank Chadwick. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Narvik: The Campaign in Norway, 1940 as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.