Necromunda: Dark Uprising
BGG rank
BGG #10,752
BGG rating
8.4

Necromunda: Dark Uprising

2019

Rules assistance for Necromunda: Dark Uprising

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2 players
  • 60–90 min
  • 12+
  • Complexity 3.7/5

For 2 players

Rules assistant for Necromunda: Dark Uprising

What would you like to know?

Answers come from the official rulebook, with the page to check.

Necromunda: Dark Uprising is a board game released in 2019 for 2 players, 60–90 minutes per game, and ages 12 and up. Its main mechanics are Variable Player Powers, Dice Rolling, and Modular Board.

Expansions

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About the game

Dark Uprising is a fresh take on Necromunda for both veterans and newcomers alike. The box is bursting with amazing models, including modular Zone Mortalis terrain, two complete gangs – the twisted Corpse Grinder Cult and indomitable Palanite Enforcers – plus a rulebook, cards, dice and rulers. This contains absolutely everything you need to play Necromunda. But it has so much more than that – it features details of the rise of the Corpse Grinder Cults and the fall of Hive Arcos, as well as details for creating your own Enforcer Patrol or Corpse Grinder Cult. There’s also a new campaign, which follows the descent of a hive into the grips of a Chaos uprising and six scenarios that capture the deterioration into lawlessness. —description from the publisher

Questions and answers

Necromunda: Dark Uprising supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.