Necromunda: Underhive – Cawdor Gang Cards
BGG rating
7.7

Expansion for Necromunda: Underhive

Necromunda: Underhive – Cawdor Gang Cards

2018

Rules assistance for Necromunda: Underhive – Cawdor Gang Cards

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2 players
  • 20–60 min
  • 10+

Rules assistant for Necromunda: Underhive – Cawdor Gang Cards

What would you like to know?

Answers come from the official rulebook, with the page to check.

Necromunda: Underhive – Cawdor Gang Cards is an expansion for Necromunda: Underhive released in 2018 for 2 players, 20–60 minutes per game, and ages 10 and up. Its main mechanics are Variable Player Powers, Dice Rolling, and Modular Board.

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About the game

Necromunda: Underhive contains a number of Tactics cards, which can be used to represent the myriad tricks and schemes employed by the gangs. Expand your games of Necromunda: Underhive – whichever gang you play – with this set of 26 extra cards. Included: 12 Cawdor Tactics cards, which are for the exclusive use of the Cawdor gang; 8 Gang Tactics cards, which can be used by any gang in Necromunda: Underhive; 6 blank Fighter cards – perfect for the Champions and Leaders in your gang deck, these have been stamped with the House Cawdor crest. —description from the publisher

Questions and answers

Necromunda: Underhive – Cawdor Gang Cards supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.