
- BGG rank
- BGG #22,806
- BGG rating
- 6.4
Freeze Factory
- 2–4 players
- 25–35 min
- Complexity 1.0/5
- 2021

2012
Rules assistance for Next!
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Next! is a board game released in 2012 for 2–6 players, 15 minutes per game, and ages 8 and up. It was designed by Gil Druckman and Danny Hershkovits and its main mechanics are Dice Rolling and Pattern Building.
In the dice game Next!, players try to roll specific combinations of colors/symbols in order to claim target cards. The harder the target is to claim, the more points that card is worth. To set up the game, shuffle the 45 target cards, then lay them out face up in stacks of 15 in the three card trays. On a turn, a player can roll the dice up to three times, setting aside any dice that she wants to keep after each of the first two rolls. If a player could claim a target card after the first or second roll – such as a card showing three-of-a-kind – but decides to roll again, she can no longer claim that card after a future roll. Once a player claims a card, her turn ends and the next player goes, rolling all six dice to start the turn. If a player doesn't claim a card, however, the next player has the option of immediately claiming a card that matches the dice previously set aside or keeping those dice set aside and having only two rolls on his turn to try to claim a card. Some cards have icons that allow whoever wins it to take a special action, such as a bonus turn or theft of a card from an opponent. After a player has claimed a certain number of cards (4, 5 or 7 with four-to-six, three or two players), that player can decide to end the game. The game ends automatically once a player has claimed six, eight or ten cards (again, based on the number of players). Players then tally their points, and whoever has the high score wins!
Next! supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Next! is 15 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Next! for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Next! has a complexity rating of 1.0 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Next! belongs to these categories: Dice. Its main mechanics are Dice Rolling and Pattern Building. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Next! are: Gil Druckman and Danny Hershkovits. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Next! as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.