
- BGG rank
- BGG #28,465
- BGG rating
- 5.0
Monopoly: Major League Baseball
- 2–6 players
- 120 min
- Complexity 1.4/5
- 2004

Rules assistance for NFL Franchise
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
NFL Franchise is a board game released in 1982 for 2–4 players and 60 minutes per game. Its main mechanics are Trading and Roll / Spin and Move.
The object of this game is to accumulate 23 players, 1 coach and 125 points for your team. You accumulate players via the draft, Roselle's Rules, and trades. First you must purchase the franchise, then stock it with players. Real life player names are included (Ed Too Tall Jones, OJ Simpson, Gale Sayers, Joe Montana along with coaches like John Madden, Bill Walsh and George Halas.) Each player and coach has a different salary and adds a different value to your team.
NFL Franchise supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for NFL Franchise is 60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
NFL Franchise has a complexity rating of 1.0 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
NFL Franchise belongs to these categories: Economic and Sports. Its main mechanics are Trading and Roll / Spin and Move. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The catalogue lists NFL Franchise as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.