No Man's Land: Trench Warfare 1914-1918
BGG rank
BGG #16,794
BGG rating
7.6

No Man's Land: Trench Warfare 1914-1918

2015

Rules assistance for No Man's Land: Trench Warfare 1914-1918

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 1–2 players
  • 30–90 min
  • 12+
  • Complexity 3.0/5

For 1 player

Rules assistant for No Man's Land: Trench Warfare 1914-1918

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Answers come from the official rulebook, with the page to check.

No Man's Land: Trench Warfare 1914-1918 is a board game released in 2015 for 1–2 players, 30–90 minutes per game, and ages 12 and up. It was designed by Arnauld Della Siega and its main mechanics are Dice Rolling, Grid Movement, and Hexagon Grid.

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About the game

By the end of 1914 the armies have dug in. Like a scar spreading across the face of Europe, trench-lines extend from the North Sea to the Swiss border. In the mud and cold, amongst rats and the smell of rotting corpses, millions of men will go over the top to capture the enemy trench and break through the front. The 11 scenarios of No Man’s Land will allow you to follow the evolution of WW1 trench warfare from many different perspectives: army organization, new tactics and weapons. You’ll learn to master artillery barrages, poison gas, flamethrowers, shock troops, tanks… while overhead the dawn of aviation will provide precious help. No matter the blood shed, only victory matters! Scale : 1 hex. = 50 m 1 counter = section to half-platoon, MG with its crew, tank, Playing Time : about 90 minutes Complexity : moderate The game contains: 1 double sided A2 Map (42x60 cm) - 324 die-cut counters and markers - 1 booklet of rules and 11 scenarios - 1 Player Aid. It is available in English and French edition.

Questions and answers

No Man's Land: Trench Warfare 1914-1918 supports 1–2 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.