
- BGG rank
- BGG #1,580
- BGG rating
- 7.7
No Retreat! The Russian Front
- 2 players
- 360 min
- Complexity 3.2/5
- 2011

Rules assistance for No Surrender!
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
No Surrender! is an expansion for No Retreat!: The Russian Front 1941-1944 released in 2009 for 2 players and ages 12 and up. It was designed by Carl Paradis and its main mechanics are Hexagon Grid, Simulation, and Campaign / Battle Card Driven.
The No Surrender! Expansion Kit to VPG's popular No Retreat! 1: Russia game, allowed designer Carl Paradis to respond to its loyal fan base of enthusiastic players by adding more cards and counters to flesh out the storyboard and fill up some gaps on the map. This Expansion Kit also includes a weather module, Soviet Strategic Reserves, and more! Notice: No Surrender! is not a ‘stand alone’ game. You must own a copy of No Retreat! 1: Russia to use this expansion kit.
No Surrender! supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The catalogue lists No Surrender! for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
No Surrender! has a complexity rating of 2.0 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
No Surrender! belongs to these categories: Wargame, World War II, and Expansion for Base-game. Its main mechanics are Hexagon Grid, Simulation, and Campaign / Battle Card Driven. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of No Surrender! are: Carl Paradis. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists No Surrender! as an expansion for No Retreat!: The Russian Front 1941-1944. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need No Retreat!: The Russian Front 1941-1944 to use it. Check that your edition of No Retreat!: The Russian Front 1941-1944 is compatible, as some expansions were revised between editions.