
- BGG rank
- BGG #12,466
- BGG rating
- 6.6
Witchcraft: Moonlight Magic
- 2–6 players
- 15–30 min
- Complexity 1.2/5
- 2022

2025
Rules assistance for Nocturnis
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Nocturnis is a board game released in 2025 for 1–8 players and ages 10 and up. It was designed by Maxine Metzger and its main mechanics are Set Collection, Simultaneous Action Selection, and Paper-and-Pencil.
In this peaceful flip-and-write game, players aim to lure different kinds of moths into their garden. Whoever manages to meet the delicate needs of each moth species and creates the most diverse habitat will score the most points and win the game. Players earn victory points by marking squares on their garden sheet and playing moth cards from their hand. Each moth requires a unique habitat: a combination of conditions, represented by symbols on a grid. Each round, a card with a shape is drawn from the deck. To play a moth card and score the indicated victory points (and sometimes bonus actions), players have to mark this shape in such a way that the corresponding symbols are within it. Larger moths can only be played by first collecting both wing cards. Bonus points are awarded for diversity, while overpopulation of a single kind of moth is to be avoided. —description from the publisher
Nocturnis supports 1–8 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The catalogue lists Nocturnis for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Nocturnis has a complexity rating of 1.0 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Nocturnis belongs to these categories: Card Game, Abstract Strategy, and Environmental. Its main mechanics are Set Collection, Simultaneous Action Selection, and Paper-and-Pencil. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Nocturnis are: Maxine Metzger. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Nocturnis as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.